
Some people may be wondering what the metaverse is, or even that it goes unnoticed in their daily lives.
Avoiding technicalities, and in order to provide a simple explanation, we can say that the purpose of the metaverse is “the creation of an immersive digital world“.
That is, a world through which users, using convergent technology such as virtual reality glasses, haptic garments, etc. can perform the same activities they do in real life (going to the movies, meeting friends, studying, working, shopping, …) and that, in turn, what happens in this digital world has repercussions in their lives. For example, it could be the case of making a purchase of a product through this digital world and it arrives at your home as if you had ordered it “in the real world”.
Although the metaverse seems somewhat novel, it is a term that appeared in the 1992 play Snow Crash, where people could interact in a virtual world through avatars. This concept was also seen years later in the video game Second Life or, more recently, in the Decentreland platform where you can even buy virtual plots of land as if it were a reality.
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